Some of my favorite figures to paint are the less important types. Civilians, animals and wagons can add flavor to the game table. If you're willing to use your imagination a bit, worked into your scenarios in some way. If you're doing a game for a convention then you've probably considered specially made terrain to be noticed for some award or attracting players. As seen elsewhere on my blog, I have the villages just not much in the way of inhabitants.
Battle Front has a set of villagers that have caught my eye. Though they are of a more recent vintage than the Napoleonic wars, they are the closest figures I can find.
The nuns were an interesting figure choice for the set and suitable. Unfortunately the Battle Front package had some duplicates that probably could have at least had some different poses. The little vignettes add character to a game table.
The one figure in this set that was completely wrong and stood out was the policeman waving his finger. For the 20th century, it would be well suited but not early 19th century. So I thought maybe it could be converted but then realized it was not possible. So I clipped him from his little stand and in his place, glued a spare Napoleonic figure in his place. I had two of these guard chasseurs holding a bicorn and wearing a colpack. This Old Glory figure was from the set with Napoleon and his headquarters set. So I chopped his head off and then replaced it with that of a useless Marshal Brune figure that had a bare head. Now the figure appears to be a high ranking cavalry officer looking for female companionship.
My monastery lacked monks for a long time and so I purchased the praying monks figures made by Essex. There were 6 figures with there being three sets of duplicates. I used 5 of the figures here and did them in the traditional dull brown robes.
Not a lot of use for such figures but they were a great break from all the serious painting I've done throughout the year.
Modeling and gaming in the Peninsular theatre during the Napoleonic wars.
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Saturday, December 16, 2017
Saturday, December 9, 2017
Review: Eagles Over Bavaria & Duel Of The Princes
A while back I announced the upcoming release of two new scenario books from the talented historical researcher Michael Hopper. Having played many scenarios that he has written, I knew these books would be accurate and detailed to the level any fan would demand. Having now purchased and reviewed them, I can say they do not disappoint.
The old saying of not judging a book by its cover may be true, but in this situation the cover artwork is beautiful. Keith Rocco's works were used and offer a unique and meaningful presentation for these book covers. Classic paintings could have been used and might have well sufficed, but Michael Hopper chose to not cut any corners in this area. The glossy and eye catching cover was a great choice.
The beginning of the scenario book has some map keys and unit totals for the historical scenarios. These battles are quite manageable for 2-4 players with average sized collections. Larger battles like Eggmuhl, has a northern and southern scenario for fighting a portion of the battle. Abensburg has northern, center and southern scenarios for those portions of the battle. For rule sets like Lasalle where the general idea is that you're fighting a portion of a larger battle, this fits nicely. For Shako players, playing a large battle may be possible but be limited not by the rules, but by the game space available or number of players.
Of the two, Eagles Over Bavaria was the book I was looking forward to more so. Since I have a good number of Bavarian troops that sort of sit around in reserve status, it is nice to have some scenarios for me to structure an Austrian army around. Altdorf is one of those smaller battles that would be easier for player to recreate and offer some challenges for maneuvering. This particular scenario is one that I will work to get Austrians to be able to refight.
Duel Of The Princes has the same easy to follow lay out and scenario details. One detail that players may pick up on that weren't always available with other scenario books is that details of unit strength and artillery battery compositions. A 6lb gun might be rated differently depending on which rule set you're using. Knowing if a French foot battery was composed of 6lb or 8lb guns might impact whether the guns are deemed light or medium. Those details matter and Michael Hopper delivers. The morale and training ratings are listed for units in the order of battle. Different rule sets approach this information with varying levels of consideration, but having it will let you decide how to apply it.
Many scenario books are written to promote a particular set of rules and players are forced comply or spend time translating information into a different set of rules. These scenario books are specific on details for the scenarios but open enough to be applied to the rules of your choice. These scenario books are being printed in a limited run and so if you want to obtain your copy, you can contact Michael Hopper at log1cal.mh@gmail.com
The old saying of not judging a book by its cover may be true, but in this situation the cover artwork is beautiful. Keith Rocco's works were used and offer a unique and meaningful presentation for these book covers. Classic paintings could have been used and might have well sufficed, but Michael Hopper chose to not cut any corners in this area. The glossy and eye catching cover was a great choice.
The beginning of the scenario book has some map keys and unit totals for the historical scenarios. These battles are quite manageable for 2-4 players with average sized collections. Larger battles like Eggmuhl, has a northern and southern scenario for fighting a portion of the battle. Abensburg has northern, center and southern scenarios for those portions of the battle. For rule sets like Lasalle where the general idea is that you're fighting a portion of a larger battle, this fits nicely. For Shako players, playing a large battle may be possible but be limited not by the rules, but by the game space available or number of players.
Of the two, Eagles Over Bavaria was the book I was looking forward to more so. Since I have a good number of Bavarian troops that sort of sit around in reserve status, it is nice to have some scenarios for me to structure an Austrian army around. Altdorf is one of those smaller battles that would be easier for player to recreate and offer some challenges for maneuvering. This particular scenario is one that I will work to get Austrians to be able to refight.
Duel Of The Princes has the same easy to follow lay out and scenario details. One detail that players may pick up on that weren't always available with other scenario books is that details of unit strength and artillery battery compositions. A 6lb gun might be rated differently depending on which rule set you're using. Knowing if a French foot battery was composed of 6lb or 8lb guns might impact whether the guns are deemed light or medium. Those details matter and Michael Hopper delivers. The morale and training ratings are listed for units in the order of battle. Different rule sets approach this information with varying levels of consideration, but having it will let you decide how to apply it.
Many scenario books are written to promote a particular set of rules and players are forced comply or spend time translating information into a different set of rules. These scenario books are specific on details for the scenarios but open enough to be applied to the rules of your choice. These scenario books are being printed in a limited run and so if you want to obtain your copy, you can contact Michael Hopper at log1cal.mh@gmail.com
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